Invest projects
Projects seeking investment — from startups to scale-ups.
Retainly owns the conversation with the player after registration: behavioural segmentation, message scenarios across email, push and messengers, testing of mechanics, and bonus cost accounted for in campaign performance. The product plugs into the operator platform through events and does not require moving the player profile into a separate system. The buyers are the CRM and marketing teams of operators that have outgrown manual campaigns but are not ready to roll out a general-purpose enterprise suite. The stage is first commercial deployments and build-out of the reporting module.
StudioGrid is the infrastructure layer between game studios and operators: a single integration protocol, a remote game server, certification packages per jurisdiction and turnover reporting broken down by game and by market. A studio gets distribution without dozens of direct connections; an operator gets a library through one contract. The product runs commercially across several regulated markets. The current phase is geographic expansion, support for the requirements of new jurisdictions, and promo mechanics that work across the whole library.
ChainBet Rails handles deposits and withdrawals in cryptocurrency: address generation, confirmation tracking, conversion into the operator's accounting currency and hand-off of the data to the finance stack. A separate block covers source-of-funds checks along the transaction chain and the rules that route an operation to manual review. The buyers are operators and platforms adding crypto methods alongside a traditional cashier without wanting to run node and wallet infrastructure themselves. The product is at the stage of integrations with its first sites.
Affilink collects statistics from affiliate programmes, normalises them into a single schema and reconciles accruals against actual payouts, so that media buying and content teams can see revenue by traffic source without spreadsheet work. The product closes the gap between operator postbacks and the affiliate's own bookkeeping: differing report formats, attribution delays, manual adjustments. The buyers are small and mid-sized affiliate teams running several programmes at once. The stage is an early prototype with the first test connections in place.
KYCFlow ties together document verification providers, sanctions and PEP screening and source-of-funds assessment into one configurable scenario: the operator describes rules by jurisdiction and threshold, and the system picks the vendor and retains the evidence trail for reporting. The buyers are licensed operators and platforms whose requirements differ from market to market while their checks sit scattered across separate integrations. The product is in its first deployments; a rules builder and on-demand case-file export for regulator requests are in development.
OddsMesh delivers odds, a bet settlement engine and a trading interface as a single service: one integration instead of stitching together a data feed, third-party risk management and in-house settlement. Particular attention goes to latency on live markets and to limit management per event and per player. The buyers are operators launching a sportsbook alongside a casino without the appetite to run their own trading desk, and platforms assembling the vertical turnkey. The product is live in production; the team is widening league and market coverage and building out automated risk management tools.
SafePlay Signals reads player behaviour in real time and surfaces markers of elevated risk — rising session frequency, chasing patterns, shifts in payment behaviour — so that an operator can offer a limit, a pause or a reminder while it still matters. The model runs on platform events and requires no transfer of personal data to the service side. The buyers are operators and platforms that have to meet regulator expectations on responsible gaming without staffing a dedicated development team. The stage is an MVP in progress and preparation of a pilot with one platform.
ReelForge Studio builds slots end to end — maths, art, sound and client on a single engine — and connects to operators through its own remote game server and through aggregators. The bet is on a narrow portfolio with carefully worked mechanics rather than a stream of near-identical releases, and on adapting quickly to the requirements of individual jurisdictions. The buyers are content aggregators and operator platforms assembling a game library. The first release pack is in production and going through testing-laboratory certification, with distribution talks running in parallel.
PayCurve sits between the operator cashier and payment providers as an orchestration layer: one integration contract instead of a separate connection to every acquirer, routing rules by country, method and amount, and automatic retry of a declined transaction through a fallback route. The buyers are operators and platforms that already run several providers per market and watch the maintenance cost of those integrations climb. The product is in commercial use; the team is extending coverage of local payment methods and preparing a separate module for reconciliation and payouts.
Ludex Analytics pulls data from the game platform, the payment gateway and acquisition channels into a single model and shows player cohort behaviour without manual exports into spreadsheets. It is built for the product and BI teams of mid-sized operators — teams that have outgrown platform reporting but cannot justify running a data stack of their own. Data arrives through the platform API and traffic statistics imports, and the metric set is configured on the client side. The team is running its first pilot integrations and refining the attribution model; self-serve source connection without engineering involvement is the next step.